Acolyte of Pharasma
female human (Varisian) cleric of Pharasma 1
Medium humanoid (human); AL healingB, waterB
Init +0; Senses Perception +4
AC 10, touch 10, flat-footed 10
hp 9 (1d8+1)
Fort +3, Ref +0, Will +5
Speed 30 ft.
Melee heavy mace +2 (1d8+3)
Special Attacks channel positive energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1; concentration +4)
6/day—icicle (1d6 cold), rebuke death (1d4)
Cleric Spells Prepared (CL 1; concentration +4)
1st—bless, cure light woundsD, detect evil
0 (at will)—detect magic, light, read magic
D Domain spell; Domains Healing, Water
Str 14, Dex 10, Con 13, Int 8, Wis 17, Cha 12
Base Atk +0; CMB +2; CMD 12
Feats Extra Channel, War Blessing (ice strike, powerful healer)ACG
Skills Knowledge (religion) +3, Perception +4, Spellcraft +3
Languages Taldane, Varisian
Other Gear chainmail, heavy mace, 6 flasks of holy water, 2 potions of cure light wounds
Cleric Channel Positive Energy 1d6 (4/day, DC 11) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Water) Granted Powers: You can manipulate water and mist and ice, conjure creatures of water, and resist cold.
Ice Strike At 1st level, you can touch one weapon and enhance it with the power of water. For 1 minute, this weapon glows with a blue-white chill and deals an additional 1d4 points of cold damage with each strike. This additional damage doesn’t stack with the additional damage from the frost or icy burst weapon special abilities.
Icicle 1d6 cold (6/day) (Sp) As a standard action, ranged touch attack deals cold dam to foe in 30 ft.
Powerful Healer At 1st level, you can add power to a cure spell as you cast it. As a swift action, you can treat any cure spell as if it were empowered (as the Empower Spell feat), causing it to heal 50% more damage (or deal 50% more damage if used against undead). This ability doesn’t stack with itself or the Empower Spell feat.
Rebuke Death (6/day) (Sp) As a standard action, touch heals 1d4 dam to negative HP target.